Vermantia’s first game via Odobo is a thrilling multi-level instant win game. Players experience an innovative L shape instant game scaling the magical sweet mountain by revealing hidden candies on six rows, layer-by-layer.
At the E-volution Awards ceremony, the Laboratory of Electronic Commerce, ELTRUN, and the Athens University of Economics and Business, best practices in e-commerce and business were presented and awarded after being selected by impartial evaluation..
Vermantia Social Games reached 5M installations while the MAUs (monthly active users) are over 2M. Vermantia Social Games applications are available on platforms like Facebook, iOS & Android devices and a network of more than 200 web publishers.
“When we started marketing Virtuals, I started to hear that Italy is a saturated and mature market within which Virtual games will have a cannibalization effect on existing traditional games. I disagree..."
Vasilis Zoupas, Vermantia Senior Product Manager of Virtual & Instant Games, shared his views on the future of the gaming industry and emerging trends and also commented on the markets in which the Greek firm is operating.
Vermantia is proud to announce its latest innovative retail gaming solution, MOBIBET, designed to cater to the needs of licensed gaming operators wishing to offer punters a wide choice of televised games services in the retail space.
Vermantia and Octoshape announced their partnership to deliver an end-to-end gaming and entertainment solution for operators, offering creation, management and delivery of social, mobile and virtual games.
VERMANTIA participates as a first time exhibitor in Enada Primavera Exhibition 2014, held in Rimini Expo Center, Italy, presenting an exciting portfolio of Games, Social Games & Sports Betting content!
Following the publication of the AAMS’ virtual gaming decree on 15 February, Kiron Interactive have confirmed that they have agreed multi-year licensing agreements with two leading Italian operators, namely SISAL and Intralot Italia.